Unfinished games



I make it a point to always complete a game before I buy the next one. "To complete a game" is seeing the endscreen for me. Ok, some games let you go back and find really everything, but that's something I only do when it's really worth it.

For example : I found 200 bananas in Donkey Kong 64, but there's still one more to find (to see the special ending). That last banana is one I would've loved to have, but it was just too difficult six year ago. And maybe even now.

But sometimes plans go astray and the game ends up, gathering dust, incomplete and unfinished. Luckily, I rarely buy a bad game.

Also, some games worked without passwords, which was beyond my understanding. How can you complete a game in one go? Play for 10 hours straight?!

At the bottom of the page, you'll find the games I did complete.


For MAC
Guy Spy And The Crystals Of Armageddon
... because I never could get past the shooting men in the very first level. I tried it several times in 1994 and 1995. Even my father (not a gamer) tried it. What a disappointing game.

Warcraft III
... because I'm not very good at/in Real-Time Strategy.


For PC
The Lost World : Chaos Island
... because I couldn't complete the 6th level. Actually, I started playing it again in December 2005. It had been laying around since I first bought it and I never started playing it. It was a bargain, but it's not a very good game. Just enjoyable.

Theme Park World
... because I went broke after the first try. Being a themepark-manager wasn't my calling.


For the Nintendo Gamecube
Phantasy Star Online
... because you have to play the same level over and over again to gain more experience points. What a pain.

Animal Crossing
... because it's a realtime-game and there is no ending. It just goes on. I did pay off all my debts in the game, though.


For the Nintendo 64
South Park
... because it really was a crappy game. I couldn't be bothered to reach the finish.

Pokémon Stadium
... because it's not really a game you can complete. So many options and you can always go for a better score.

Aidyn's Chronicles
... because I was stuck. Too bad.

Jet Force Gemini
... because I was stuck. Too bad.


For the Super Nintendo
Tintin
... because it was a darn difficult game. I unlocked one of the three passwords, though.

Super Star Wars
... because there were no passwords at all. I completed 14 of the 15 levels, but I had to play three hours to get there. I was fed up with playing.

Goof Troop
... because I never beat the endboss. Almost there, as it were.


For the classic GameBoy
Keep in mind, I was age 8-12 when I played these games.
I may get further if I took a shot at it nowadays.


Bubble Ghost
... because I could never get past the 25th level.

Burgertime Deluxe
... because I could never get past the 4th world.

Mickey's Dangerous Chase
... because I could never complete the 6th (and final) level. The agony.

Jurassic Park
... because it was just too difficult past the third world.

Spirou
... because you only get one password in the whole game and I was out of continues.

Earthworm Jim
... because I could never get past the 6th level (no passwords either).


Games I did complete
Tetris (GameBoy), DuckTales (GameBoy), The Smurfs (GameBoy), The Pagemaster (GameBoy), Dragonheart (GameBoy), Super Mario World (SNES), Donkey Kong Country (SNES), Donkey Kong Country 2 (SNES), Star Wars : Shadows Of The Empire (N64), Lylat Wars (N64), GoldenEye (N64), The Legend Of Zelda : Ocarina Of Time (a.k.a. Best Game Ever) (N64), Donkey Kong 64 (N64), Perfect Dark (N64), Star Wars : Rogue Leader (NGC), Pikmin (NGC), Super Mario Sunshine (NGC), The Legend Of Zelda : The Wind Waker (NGC), XIII (NGC), Resident Evil 4 (NGC), Syberia (PC), Spider-Man (PC) and undoubtely some I forgot.




Julian, 10 January 2006